( Keeper sees the ball later, but react more faster, which tends to astouning situations) ( if you hit the ball the right way you get the right drive and punch to the ball) ( improved effect at inrist shots) ( Bal gets more drive during shootings and less shooting help] ( ball is more heavy and is not floating through the air) ( passes are faster and more direct) ( players can be controlled more direct and show much more reactions) ( distress of the oponent has more effect on your crossings, passes and shots) ( collisions are more spectacular between ball and players, as well as between player and playerzw.) IMPORTANT! This gameplay does not include any changes of the CPU AI, yet! |
